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	<title>Comments on: Accolade&#8217;s Amazing Box Art</title>
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	<link>http://www.panic.com/blog/2010/02/accolades-amazing-box-art/</link>
	<description>Dispatches from Panic HQ in Portland, Oregon</description>
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		<title>By: GameScanner</title>
		<link>http://www.panic.com/blog/2010/02/accolades-amazing-box-art/#comment-9864</link>
		<dc:creator>GameScanner</dc:creator>
		<pubDate>Sat, 23 Oct 2010 09:47:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.panic.com/blog/?p=825#comment-9864</guid>
		<description>True, true, Old video game covers had great covers made by artists full of ideas. These days all cover is mostly digital or CG. There was magic in them. From the ones mentioned &quot;Fight Night&quot; sends the message! And artwork by Mr. Vallejo is truly amazing... at times. Didn&#039;t know that he designed the Turrican box cover art.</description>
		<content:encoded><![CDATA[<p>True, true, Old video game covers had great covers made by artists full of ideas. These days all cover is mostly digital or CG. There was magic in them. From the ones mentioned &#8220;Fight Night&#8221; sends the message! And artwork by Mr. Vallejo is truly amazing&#8230; at times. Didn&#8217;t know that he designed the Turrican box cover art.</p>
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		<title>By: Chester Schendel</title>
		<link>http://www.panic.com/blog/2010/02/accolades-amazing-box-art/#comment-8673</link>
		<dc:creator>Chester Schendel</dc:creator>
		<pubDate>Tue, 27 Apr 2010 23:14:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.panic.com/blog/?p=825#comment-8673</guid>
		<description>I distinctly remember every one of these covers on the store shelves when I was growing up. I even owned a couple of these games. Thanks for sharing these.</description>
		<content:encoded><![CDATA[<p>I distinctly remember every one of these covers on the store shelves when I was growing up. I even owned a couple of these games. Thanks for sharing these.</p>
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		<title>By: GDS</title>
		<link>http://www.panic.com/blog/2010/02/accolades-amazing-box-art/#comment-1247</link>
		<dc:creator>GDS</dc:creator>
		<pubDate>Wed, 10 Mar 2010 17:44:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.panic.com/blog/?p=825#comment-1247</guid>
		<description>Such memories. I went the C64 -&gt; Amiga path, and I remember ALL of these covers from ads in the Commodore-centric magazines from those days. I owned about a third of those games and, yes, the slightly abstract nature of the cover art probably made the gameplay/ownership experience better by not narrowing one&#039;s expectations.</description>
		<content:encoded><![CDATA[<p>Such memories. I went the C64 -&gt; Amiga path, and I remember ALL of these covers from ads in the Commodore-centric magazines from those days. I owned about a third of those games and, yes, the slightly abstract nature of the cover art probably made the gameplay/ownership experience better by not narrowing one&#8217;s expectations.</p>
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		<title>By: Pak-Kei</title>
		<link>http://www.panic.com/blog/2010/02/accolades-amazing-box-art/#comment-847</link>
		<dc:creator>Pak-Kei</dc:creator>
		<pubDate>Mon, 08 Mar 2010 15:56:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.panic.com/blog/?p=825#comment-847</guid>
		<description>A lot of Japanese games still have pretty classy covers. Take a look at the Final Fantasy series... the Japanese ones, not the American ones. For some reason, everything gets f-ed up, amped up to the 11 unnecessarily, when it moves across the Pacific.

I also like the SIM game covers before Maxis was acquired by EA. Back then, from SIM City 2000 to SIM Golf, they all have a coherent style and package. I collected them all!</description>
		<content:encoded><![CDATA[<p>A lot of Japanese games still have pretty classy covers. Take a look at the Final Fantasy series&#8230; the Japanese ones, not the American ones. For some reason, everything gets f-ed up, amped up to the 11 unnecessarily, when it moves across the Pacific.</p>
<p>I also like the SIM game covers before Maxis was acquired by EA. Back then, from SIM City 2000 to SIM Golf, they all have a coherent style and package. I collected them all!</p>
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		<title>By: aeiowu</title>
		<link>http://www.panic.com/blog/2010/02/accolades-amazing-box-art/#comment-840</link>
		<dc:creator>aeiowu</dc:creator>
		<pubDate>Sat, 06 Mar 2010 16:29:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.panic.com/blog/?p=825#comment-840</guid>
		<description>maaaaan, my brother and I were huge into hardball II and III. Accolade made some quality sports games before EA took over most of the market share. :)</description>
		<content:encoded><![CDATA[<p>maaaaan, my brother and I were huge into hardball II and III. Accolade made some quality sports games before EA took over most of the market share. <img src='http://www.panic.com/blog/wp-content/themes/panic/images/icon_smile.png' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Justin Reese</title>
		<link>http://www.panic.com/blog/2010/02/accolades-amazing-box-art/#comment-833</link>
		<dc:creator>Justin Reese</dc:creator>
		<pubDate>Thu, 04 Mar 2010 19:59:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.panic.com/blog/?p=825#comment-833</guid>
		<description>@Fred and Benjamin: http://www.zachstronaut.com/posts/2009/02/17/animate-css-transforms-firefox-webkit.html</description>
		<content:encoded><![CDATA[<p>@Fred and Benjamin: <a href="http://www.zachstronaut.com/posts/2009/02/17/animate-css-transforms-firefox-webkit.html" rel="nofollow">http://www.zachstronaut.com/posts/2009/02/17/animate-css-transforms-firefox-webkit.html</a></p>
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		<title>By: Justin Reese</title>
		<link>http://www.panic.com/blog/2010/02/accolades-amazing-box-art/#comment-832</link>
		<dc:creator>Justin Reese</dc:creator>
		<pubDate>Thu, 04 Mar 2010 19:57:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.panic.com/blog/?p=825#comment-832</guid>
		<description>Gorgeous!

It&#039;s interesting that in every one except the Accolade&#039;s Comics and Mean 18, they ensured the byline was the same width as the game title, whether through some super-kerning (Killed Until Dead) or adding By/From. Really provides a beautiful symmetry. And the two exceptions had good reason, mimicking real-world counterparts.

Yeah, that&#039;s superb.</description>
		<content:encoded><![CDATA[<p>Gorgeous!</p>
<p>It&#8217;s interesting that in every one except the Accolade&#8217;s Comics and Mean 18, they ensured the byline was the same width as the game title, whether through some super-kerning (Killed Until Dead) or adding By/From. Really provides a beautiful symmetry. And the two exceptions had good reason, mimicking real-world counterparts.</p>
<p>Yeah, that&#8217;s superb.</p>
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		<title>By: Marty Plumbo</title>
		<link>http://www.panic.com/blog/2010/02/accolades-amazing-box-art/#comment-826</link>
		<dc:creator>Marty Plumbo</dc:creator>
		<pubDate>Mon, 01 Mar 2010 13:18:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.panic.com/blog/?p=825#comment-826</guid>
		<description>I like the old Synapse 8-bit game covers - a lot more stylized, but they game the Synapse product line a real personality.  And talk about evocative - in an age when game box art was generally more visually exciting than the graphics in the actual game, they were a great departure point for your imagination!</description>
		<content:encoded><![CDATA[<p>I like the old Synapse 8-bit game covers &#8211; a lot more stylized, but they game the Synapse product line a real personality.  And talk about evocative &#8211; in an age when game box art was generally more visually exciting than the graphics in the actual game, they were a great departure point for your imagination!</p>
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		<title>By: Than</title>
		<link>http://www.panic.com/blog/2010/02/accolades-amazing-box-art/#comment-763</link>
		<dc:creator>Than</dc:creator>
		<pubDate>Fri, 19 Feb 2010 22:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.panic.com/blog/?p=825#comment-763</guid>
		<description>Oh how I loved playing Hardball on my dad&#039;s Mac Plus. Someday I&#039;ll pull that thing out of the storage closet and try to get it running.</description>
		<content:encoded><![CDATA[<p>Oh how I loved playing Hardball on my dad&#8217;s Mac Plus. Someday I&#8217;ll pull that thing out of the storage closet and try to get it running.</p>
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		<title>By: room34</title>
		<link>http://www.panic.com/blog/2010/02/accolades-amazing-box-art/#comment-749</link>
		<dc:creator>room34</dc:creator>
		<pubDate>Fri, 19 Feb 2010 05:24:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.panic.com/blog/?p=825#comment-749</guid>
		<description>I love it!

After my big Atari 2600 phase, my parents refused to buy me an NES like my friends all had. Instead, they bought me a Tandy 1000 computer (MS-DOS 2.11 baby!) and I spent the latter half of the &#039;80s playing the hell out of every Accolade game I could get my hands on. I remember loving the box art, too, but it&#039;s been 20 years since I&#039;ve seen it. Thanks for the memories!</description>
		<content:encoded><![CDATA[<p>I love it!</p>
<p>After my big Atari 2600 phase, my parents refused to buy me an NES like my friends all had. Instead, they bought me a Tandy 1000 computer (MS-DOS 2.11 baby!) and I spent the latter half of the &#8217;80s playing the hell out of every Accolade game I could get my hands on. I remember loving the box art, too, but it&#8217;s been 20 years since I&#8217;ve seen it. Thanks for the memories!</p>
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