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	<title>Comments on: Accolade&#8217;s Amazing Box Art</title>
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	<link>http://www.panic.com/blog/2010/02/accolades-amazing-box-art/</link>
	<description>Dispatches from Panic HQ in Portland, Oregon</description>
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		<title>By: Chester Schendel</title>
		<link>http://www.panic.com/blog/2010/02/accolades-amazing-box-art/#comment-8673</link>
		<dc:creator>Chester Schendel</dc:creator>
		<pubDate>Tue, 27 Apr 2010 23:14:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.panic.com/blog/?p=825#comment-8673</guid>
		<description>I distinctly remember every one of these covers on the store shelves when I was growing up. I even owned a couple of these games. Thanks for sharing these.</description>
		<content:encoded><![CDATA[<p>I distinctly remember every one of these covers on the store shelves when I was growing up. I even owned a couple of these games. Thanks for sharing these.</p>
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		<title>By: GDS</title>
		<link>http://www.panic.com/blog/2010/02/accolades-amazing-box-art/#comment-1247</link>
		<dc:creator>GDS</dc:creator>
		<pubDate>Wed, 10 Mar 2010 17:44:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.panic.com/blog/?p=825#comment-1247</guid>
		<description>Such memories. I went the C64 -&gt; Amiga path, and I remember ALL of these covers from ads in the Commodore-centric magazines from those days. I owned about a third of those games and, yes, the slightly abstract nature of the cover art probably made the gameplay/ownership experience better by not narrowing one&#039;s expectations.</description>
		<content:encoded><![CDATA[<p>Such memories. I went the C64 -&gt; Amiga path, and I remember ALL of these covers from ads in the Commodore-centric magazines from those days. I owned about a third of those games and, yes, the slightly abstract nature of the cover art probably made the gameplay/ownership experience better by not narrowing one&#8217;s expectations.</p>
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		<title>By: Pak-Kei</title>
		<link>http://www.panic.com/blog/2010/02/accolades-amazing-box-art/#comment-847</link>
		<dc:creator>Pak-Kei</dc:creator>
		<pubDate>Mon, 08 Mar 2010 15:56:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.panic.com/blog/?p=825#comment-847</guid>
		<description>A lot of Japanese games still have pretty classy covers. Take a look at the Final Fantasy series... the Japanese ones, not the American ones. For some reason, everything gets f-ed up, amped up to the 11 unnecessarily, when it moves across the Pacific.

I also like the SIM game covers before Maxis was acquired by EA. Back then, from SIM City 2000 to SIM Golf, they all have a coherent style and package. I collected them all!</description>
		<content:encoded><![CDATA[<p>A lot of Japanese games still have pretty classy covers. Take a look at the Final Fantasy series&#8230; the Japanese ones, not the American ones. For some reason, everything gets f-ed up, amped up to the 11 unnecessarily, when it moves across the Pacific.</p>
<p>I also like the SIM game covers before Maxis was acquired by EA. Back then, from SIM City 2000 to SIM Golf, they all have a coherent style and package. I collected them all!</p>
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		<title>By: aeiowu</title>
		<link>http://www.panic.com/blog/2010/02/accolades-amazing-box-art/#comment-840</link>
		<dc:creator>aeiowu</dc:creator>
		<pubDate>Sat, 06 Mar 2010 16:29:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.panic.com/blog/?p=825#comment-840</guid>
		<description>maaaaan, my brother and I were huge into hardball II and III. Accolade made some quality sports games before EA took over most of the market share. :)</description>
		<content:encoded><![CDATA[<p>maaaaan, my brother and I were huge into hardball II and III. Accolade made some quality sports games before EA took over most of the market share. <img src='http://www.panic.com/blog/wp-content/themes/panic/images/icon_smile.png' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Justin Reese</title>
		<link>http://www.panic.com/blog/2010/02/accolades-amazing-box-art/#comment-833</link>
		<dc:creator>Justin Reese</dc:creator>
		<pubDate>Thu, 04 Mar 2010 19:59:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.panic.com/blog/?p=825#comment-833</guid>
		<description>@Fred and Benjamin: http://www.zachstronaut.com/posts/2009/02/17/animate-css-transforms-firefox-webkit.html</description>
		<content:encoded><![CDATA[<p>@Fred and Benjamin: <a href="http://www.zachstronaut.com/posts/2009/02/17/animate-css-transforms-firefox-webkit.html" rel="nofollow">http://www.zachstronaut.com/posts/2009/02/17/animate-css-transforms-firefox-webkit.html</a></p>
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		<title>By: Justin Reese</title>
		<link>http://www.panic.com/blog/2010/02/accolades-amazing-box-art/#comment-832</link>
		<dc:creator>Justin Reese</dc:creator>
		<pubDate>Thu, 04 Mar 2010 19:57:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.panic.com/blog/?p=825#comment-832</guid>
		<description>Gorgeous!

It&#039;s interesting that in every one except the Accolade&#039;s Comics and Mean 18, they ensured the byline was the same width as the game title, whether through some super-kerning (Killed Until Dead) or adding By/From. Really provides a beautiful symmetry. And the two exceptions had good reason, mimicking real-world counterparts.

Yeah, that&#039;s superb.</description>
		<content:encoded><![CDATA[<p>Gorgeous!</p>
<p>It&#8217;s interesting that in every one except the Accolade&#8217;s Comics and Mean 18, they ensured the byline was the same width as the game title, whether through some super-kerning (Killed Until Dead) or adding By/From. Really provides a beautiful symmetry. And the two exceptions had good reason, mimicking real-world counterparts.</p>
<p>Yeah, that&#8217;s superb.</p>
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		<title>By: Marty Plumbo</title>
		<link>http://www.panic.com/blog/2010/02/accolades-amazing-box-art/#comment-826</link>
		<dc:creator>Marty Plumbo</dc:creator>
		<pubDate>Mon, 01 Mar 2010 13:18:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.panic.com/blog/?p=825#comment-826</guid>
		<description>I like the old Synapse 8-bit game covers - a lot more stylized, but they game the Synapse product line a real personality.  And talk about evocative - in an age when game box art was generally more visually exciting than the graphics in the actual game, they were a great departure point for your imagination!</description>
		<content:encoded><![CDATA[<p>I like the old Synapse 8-bit game covers &#8211; a lot more stylized, but they game the Synapse product line a real personality.  And talk about evocative &#8211; in an age when game box art was generally more visually exciting than the graphics in the actual game, they were a great departure point for your imagination!</p>
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		<title>By: Than</title>
		<link>http://www.panic.com/blog/2010/02/accolades-amazing-box-art/#comment-763</link>
		<dc:creator>Than</dc:creator>
		<pubDate>Fri, 19 Feb 2010 22:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.panic.com/blog/?p=825#comment-763</guid>
		<description>Oh how I loved playing Hardball on my dad&#039;s Mac Plus. Someday I&#039;ll pull that thing out of the storage closet and try to get it running.</description>
		<content:encoded><![CDATA[<p>Oh how I loved playing Hardball on my dad&#8217;s Mac Plus. Someday I&#8217;ll pull that thing out of the storage closet and try to get it running.</p>
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		<title>By: room34</title>
		<link>http://www.panic.com/blog/2010/02/accolades-amazing-box-art/#comment-749</link>
		<dc:creator>room34</dc:creator>
		<pubDate>Fri, 19 Feb 2010 05:24:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.panic.com/blog/?p=825#comment-749</guid>
		<description>I love it!

After my big Atari 2600 phase, my parents refused to buy me an NES like my friends all had. Instead, they bought me a Tandy 1000 computer (MS-DOS 2.11 baby!) and I spent the latter half of the &#039;80s playing the hell out of every Accolade game I could get my hands on. I remember loving the box art, too, but it&#039;s been 20 years since I&#039;ve seen it. Thanks for the memories!</description>
		<content:encoded><![CDATA[<p>I love it!</p>
<p>After my big Atari 2600 phase, my parents refused to buy me an NES like my friends all had. Instead, they bought me a Tandy 1000 computer (MS-DOS 2.11 baby!) and I spent the latter half of the &#8217;80s playing the hell out of every Accolade game I could get my hands on. I remember loving the box art, too, but it&#8217;s been 20 years since I&#8217;ve seen it. Thanks for the memories!</p>
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		<title>By: Steven Hambleton</title>
		<link>http://www.panic.com/blog/2010/02/accolades-amazing-box-art/#comment-748</link>
		<dc:creator>Steven Hambleton</dc:creator>
		<pubDate>Fri, 19 Feb 2010 04:43:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.panic.com/blog/?p=825#comment-748</guid>
		<description>I&#039;d like to vote Ultima VII as one of the best game covers ever. You could literally feel the evil.

http://media.strategywiki.org/images/b/b3/Ultima_VII_Black_Gate_box.jpg</description>
		<content:encoded><![CDATA[<p>I&#8217;d like to vote Ultima VII as one of the best game covers ever. You could literally feel the evil.</p>
<p><a href="http://media.strategywiki.org/images/b/b3/Ultima_VII_Black_Gate_box.jpg" rel="nofollow">http://media.strategywiki.org/images/b/b3/Ultima_VII_Black_Gate_box.jpg</a></p>
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