It took longer than it should have. There’s no getting around it. This is the struggle we face constantly. First, we’re busy working on other things, but nobody knows that. Then, we start off thinking we’ll do something simple, and write “No major rewrite!” on the whiteboard. 6 months later, we find ourselves in the middle of this huge, awesome, Christmas-like update that will rock socks, but which comes at a price: a longer period of development so users get really antsy, more strain on engineers who already work so hard, a whole lot more bugs and testing, everything. It even took a toll on me: for the first time in nearly 15 years these two apps had me waking up every morning basically sick to my stomach with nerves. The huge scope, the uncertainty and difficulty of trying to coordinate with Apple and the App Stores, the fact that we are doing two major releases at once which we’ve never done before… well, it’s been a challenge.
But oh, what a challenge.
Looking at it today I think I can finally start to feel that it was worth it. It’s not everyday you get to launch what we just launched. I’m super excited and proud of what we put together.
Yet, at the same time, it might not ever happen again… maybe, from here on out, we do smaller, more gradual releases over time, like a normal, sane company would.
But I digress.
And we really, really think you’ll really like them.
Of course, these are major new releases, so There Will Be Bugs. Just let us know what you find. We’re on the case and we’re working constantly.
And enjoy. Please enjoy!
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